11.1 Dope Sheet and Timeline Editors
The Dope Sheet and Timeline Editors are where Keyframes are set and the length and the
speed of an animation sequence is controlled. An Animation Sequence is a segment of animation
which will ultimately be combined with other sequences to produce a video file.
The Dope Sheet and Timeline Editors are displayed in the 2D Animation Workspace below
the 2D Viewport Editor. By default The Dope Sheet Timeline is fully open while the Timeline
Editor is minimised. Note: It is not necessary to display the Timeline Editor in full since, at this
stage, only the Play buttons in the Header will be used.
Figure 11.2
Frames in the default Animation F1 to F250
Timeline Editor
Dope Sheet Editor
Cursors
Animation Play
Buttons
Mouse over on the panel edge to
show the double headed arrow,
click, hold and drag up to reveal
the Timeline Editor.
Maximum number of
Frames
in
the
Animation (250).
In the default display, the Dope Sheet Timeline Editor and Timeline Editor Frame Scales are
not aligned. It is not necessary, but they may be aligned by manipulating the Scale Bar at the
bottom of the Timeline Editors.
Timeline and Dope Sheet Cursors aligned at Frame 1
Figure 11.3
End Frames aligned
Timeline Editor
Dope Sheet Editor
Change the value to alter
the length of the Animation.
Dope Sheet Editor
Timeline Editor
To align the Frames in the Timelines, click, hold and drag to Pan the Editor.
Click, hold and drag the dots at either end to Scale the Timeline.
Aligning the Timeline Scales
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